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Nexus mod load order
Nexus mod load order






This information is technically all in the wiki on the priorities tab, but still is a valuable read for advanced info relating to hidden files and such. Start up your game and check that the correct texture file got loaded. Do the same for Mod B, and check that the texture file from Mod A appears in the window below. Repeat step 2 and 3, and check that the texture file for Mod B does not appear in the window below.ĩ. Click the refresh button on the left pane (small button to the right of the Profile drop down menu), to refresh the list. Don't worry if there's already a mod with a priority of 11, MO will automatically update the priority numbers accordingly.ħ. So, for example, if Mod B had a number 10, then you need to set Mod A to 11 or higher. Set the number of Mod A higher than that of Mod B. Single left click on the number in the priority column for Mod A and you will be able to change the number. Note that the higher the number, the higher the priority.Ħ. What you want is for Mod A to have a higher priority than Mod B. On the left hand pane, there should be a column titled "Priority". In our example, you would see the texture file for Iron Sword from Mod B in the bottom window.ĥ. The window at the bottom ("The following conflicted files are provided by other mods") are the files that MO uses from other mods that replace the files from this one. The window on top ("The following conflicted files are provided by this mod") lists the files that MO uses from this mod over others. Double left click on the symbol for Mod A, and you will see a window pup up.ģ. For our example, Mod A should have a minus symbol, and Mod B should have a plus symbol.Ģ. The plus symbol means that Mod A is taking priority over other mods, the minus symbol means that other mods are taking priority over Mod A. You should see a lightning symbol with a plus and/or minus symbol, under a column titled "Flags". Open Mod Organizer, and on the left hand pane, look for Mod A. The first thing you need to do is ensure which mod is taking priority over Mod A's textures.ġ. What if Mod A or Mod B doesn't have a plugin that you could reorder? What if neither do? How do you tell Mod Organizer ( MO) to prioritise Mod A over Mod B? Typically, you would load the plugin (.esp file) for the texture mod you want - let's call it Mod A - after the plugin for the texture mod you don't - Mod B - and the problem should resolve itself. You start up your game but find that the texture for Iron Sword is not the one you want.

nexus mod load order

Let's say you have multiple mods, such as texture replacers, that replace the same texture (Iron Sword for the sake of the argument).








Nexus mod load order